// Mali's CS:S Config v1.2 // //BUY BINDS //----- //KP_ is the prefix for KeyPad buttons //You may add multiple buy commands to one key //Ex. bind "f1" "buy awp;buyammo1;buy deagle;buyammo2;buyammo2;buyammo2" //Remove the "//" to activate the bind //bind "buy awp" //bind "buy ak47" //bind "buy m4a1" //bind "buy famas" //bind "buy galil" //bind "buy mp5" //bind "buy tmp" //bind "buy deagle" //bind "buy usp" //bind "buyammo1" //bind "buyammo2" //bind "buy hegrenade" //bind "buy smokegrenade" //bind "buy defuser" //bind "vest" //bind "vesthelm" echo --------------------------------------------------------------------------------------- echo #cZar @ QUAKENET - IDLE AND PERFORM! ~~ CZAR SPONSORED BY LEVEL7, GAMEBANK AND ZONER! echo ======================================================================================= //Rates Settings cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_updaterate "101" cl_interpolate "1" cl_cmdrate "101" cl_interp "0.01" cl_smooth "1" cl_smoothtime "0.01" cl_resend "6" rate "100000" cl_pred_optimize "2" net_maxfragments "1280" cl_timeout "30" cl_predictweapons "1" //Ingame Quality jpeg_quality "100" mat_monitorgamma "1.6" mat_debug_postprocessing_effects "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" cl_allowdownload "0" cl_allowupload "0" cl_forcepreload "1" cl_drawmonitors "0" gl_clear "1" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" mat_compressedtextures "1" mat_filterlightmaps "1" mat_forcehardwaresync "0" mat_reducefillrate "1" mat_disable_bloom "1" r_maxdlights "32" mat_wateroverlaysize "8" cl_show_splashes "0" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" muzzleflash_light "0" mat_hdr_enabled "0" r_maxnewsamples "0" r_maxsampledist "0" r_norefresh "0" r_minnewsamples "0" mat_parallaxmap "0" mat_hdr_level "0" budget_peaks_window "0" mat_forceaniso "0" mat_bloomscale "0" mat_forcemanagedtextureintohardware "0" mat_fastnobump "1" cl_wpn_sway_interp "0" mat_trilinear "0" budget_show_peaks "0" budget_averages_window "0" budget_background_alpha "0" budget_show_averages "0" mat_antialias "0" mat_specular "0" mat_bumpmap "0" mat_bufferprimitives "1" mat_disable_lightwarp "1" budget_show_history "0" mat_framebuffercopyoverlaysize "0" budget_history_range_ms "5" r_forcewaterleaf "0" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_disable_fancy_blending "1" mat_autoexposure_max "0" mat_autoexposure_min "0" budget_history_numsamplesvisible "0" mat_picmip "2" mat_clipz "1" r_phong "0" lod_TransitionDist "0" mat_vsync "0" r_decal_cullsize "9999" r_shadows "1" r_eyes "0" r_eyeglintlodpixels "0" r_eyesize "0" r_eyeshift_z "0" r_shadowrendertotexture "1" flex_smooth "0" r_lod_noupdate "1" r_flex "0" r_eyeshift_y "0" mat_shadowstate "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" r_teeth "0" r_decals "0" r_worldlightmin "0.0002" r_waterforcereflectentities "0" r_worldlights "2" r_PhysPropStaticLighting "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_updaterefracttexture "0" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_drawflecks "0" r_dopixelvisibility "0" r_renderoverlayfragment "0" r_occlusion "0" r_shadowmaxrendered "10" r_rootlod "2" r_lod "2" r_drawbatchdecals "0" cl_rumblescale "0" cl_ejectbrass "0" mp_decals "1" net_showevents "0" r_spray_lifetime "1" showhitlocation "1" r_ambientboost "0" r_ambientfactor "1" r_waterforceexpensive "0" r_ropetranslucent "0" r_dynamic "0" r_lightaverage "1" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" lod_enable "1" cl_autohelp "0" cl_c4progressbar "1" hud_centerid "0" dsp_water "14" blink_duration "0" hud_fastswitch "1" closecaption "0" //Sound Settings snd_flushasync snd_mixahead "0.1" snd_async_fullyasync "0" snd_digital_surround "1" snd_noextraupdate "1" suitvolume "0" dsp_enhance_stereo "0" dsp_slow_cpu "0" dsp_spatial "40" dsp_speaker "50" dsp_volume "2" cl_downloadfilter "nosounds" snd_profile "0" voice_scale "1" voice_modenable "1" voice_enable "1" // These cvars boost your fps dramaticly r_3dnow "1" r_3dsky "0" r_sse "1" r_sse2 "1" r_mmx "1" props_break_max_pieces "0" fps_max "126" con_enable "1" weapon_showproficiency "1" //Ropes rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_wind_dist "0.01" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_averagelight "0" rope_smooth "0" rope_shake "0" rope_collide "0" //Models cl_ragdoll_physics_enable "0" cl_ragdoll_collide "0" cl_phys_props_max "50" r_maxmodeldecal "0" cl_minmodels "0" r_drawmodeldecals "0" //Blood Settings violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" clear echo Mali's CS:S config executed!! v1.2 - name "CZAR.L7\Mali" zoom_sensitivity_ratio 0.91 // changeable sensitivity 1.40 // changeable cl_c4dynamiclight 1 cl_crosshairscale 1000 bind "." "volume 0.6" bind "-" "volume 0" bind "f8" "toggleconsole" bind "c" "use weapon_hegrenade" // Might help with playing bind "x" "use weapon_flashbang" // Might help with playing bind "z" "use weapon_smokegrenade" // Might help with playing bind "p" "buy vest;buy flashbang;buy defuser;buy vesthelm;buy hegrenade;buy flashbang;buy smokegrenade" bind "f" "+duck" bind "mwheeldown" "+jump" cl_radaralpha "200" mat_forceaniso "16"